3-D Is in Focus at Videogame Conference


Programmers have long tailored videogames for computers, television consoles and mobile devices. Now they are also targeting three-dimensional simulations enabled by special eyewear, a key focus of a conference this week in San Francisco.

Many developers descending on the Game Developers Conference are expected to come toting prototype videogames, movies and virtual-reality goggles—updates of offerings that ignited a short-lived technology craze in the early 1990s.