The world’s largest social network is going after click bait headlines. Will the one above survive?
The virtual-reality era officially begins on Monday. Facebook will start selling its $599 Rift, a VR headset it believes will change our lives — again.
The initiative behind some of the company’s most experimental apps has gone away, along with the apps it produced over the past year. Facebook says it will still encourage experimentation.
Soon you’ll don a high-tech headset as easily as you reach for your controller. Watch for blockbuster launches in the year ahead that pave the way to the brave new virtual world. Facebook and Valve lead the charge.
For decades, the Internet has been like the Wild West, with anonymous users creating racist or hate-filled posts. Now the world’s largest social networks are doing something about it.
Oculus is developing software for watching movies, and it’s one of the best VR experiences out there.
The website has only been available to the public for a little over a month, but it’s already gaining attention among tech elite.
Developers looking to build games for Oculus’ VR headset swap their best tricks of the trade at the company’s first conference.
Oculus VR made its name building high-end virtual reality headsets for the living room, but it’s leaving mobile to the other guys.
The virtual reality pioneer, which Facebook finished purchasing for $2 billion earlier this week, is working with Samsung Electronics on a headset that uses mobile devices to create a VR experience, people familiar with the matter say.
If you could, would you pay for Facebook?
That was one of the underlying questions users weighed in the past few months as they learned the world’s largest social-networking service had conducted experiments on nearly 800,000 people in 2012.