The newest hero of the “Star Wars” saga sees science fiction as a mirror of society’s issues.
As Apple Inc. prepares to unveil both a new high-end iPhone and a cheaper version for the first time next week, it is already working on something bigger.
Playing “Donkey Kong” this spring, Mike Mika’s 3-year-old daughter Ellis asked him why it is always the mustached Mario who saves Pauline, the damsel in a pink dress who gets kidnapped by a gorilla.
The game has no option for the girl to save the boy. It just works like that, the dad told his daughter. “She was bummed out,” he says.
So Mr. Mika, a 39-year-old videogame developer in Emeryville, Calif., hacked the classic game’s software to make the damsel into a heroine who saves the plumber Mario. He published his version, dubbed “Donkey Kong: Pauline Edition,” online, where it has been downloaded more than 11,000 times since it was posted in March.
Lenovo Group Ltd. has only just started in the U.S.
The Chinese computer maker, which is known for its ThinkPad personal computers, is working its way toward the American consumer market with what it says is a thoughtful, if slow, approach that will culminate in the company’s first high-end PCs for U.S. buyers later this year.
Old is the new cool in videogames.
Videogame titles that once gathered dust on collectors’ shelves have found a new life on mobile devices such as Apple Inc.’s iPhone, giving companies a cheap way to make money while also helping to promote new software.
It is what Take-Two Interactive Software Inc. did when it was preparing to release the third installment in a popular film-noire series called “Max Payne.” About a month before the new title went on sale, the company released “Max Payne Mobile”—the first game in the series released 11 years ago, reworked to run on smartphones and tablet computers rather than videogame consoles and personal computers.
Zynga Inc. has faced plenty of questions after buying the maker of “Draw Something,” a mobile game that was released only six weeks earlier and has since lost popularity. Now the social games company is trying to provide some answers.
The San Francisco-based company on Thursday plans to announce an agreement with animation studio DreamWorks Animation SKG Inc. to place additional advertising in the game. Zynga believes it’s the start of new revenue-generating possibilities that will justify the controversial acquisition.
SAN FRANCISCO (KCBS) — The estimated $78,000 price tag for a full-fledged court battle has some soon-to-be ex’s looking for alternatives.